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1990-07-26
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WINCNV
This package converts 256 color GIF files to 16 color
BMP files for use as wallpaper in Windows 3.
You will need the following two programs:
PICLAB PICLAB.EXE in PICS lib 14
GIF2BMP GIF2BM.ZIP in MSWIN lib 1 -- this location is temporary
Use this only if you are running Win3 using the standard VGA
driver in a 16 color mode such as 640x480/16 or 800x600/16
If you are using a 256 color made and you have Win3 driver which
supports that mode on your board, you can use just GIF2BMP to
generate a 256 color BMP which will work as wallpaper.
The conversion process is carried out by a PICLAB script called
WINCNV. To run it type :
pl286 wincnv <gifname> <bmpname>
example:
pl286 wincnv xyz.gif xyz.bmp
Use pl286 if you have a 286, 386 or 486 machine.
Use pl if you have a 8088 or 8086 machine.
Just before wincnv finished you might get an error:
Subprocess Return Error
Ignore this error.
You should have at least 3 Meg of disk free before running this.
A number of temporary files are created and deleted including a
GIF file called WTEMP.GIF. If you already have a file with that
name it will be destroyed.
The resulting BMP file can be used directly as wallpaper or read
into paintbrush where it can be modified.
The resulting pictures will be somewhat "grainy" looking. There
is no way to get around this, its the price you pay for only
using 16 colors.
The BMP will have the same size as the original GIF. If you want
it to be a different size add a RESCALE command to the script
after the unmap line. Example:
.
.
.
unmap
rescale 800 600
.
.
.
This will produce a 800x600/16 BMP
If you have problems send mail to:
John Swenson 76166,266